Intimidating Force II

Feat Description
Some people are just plain scary to be around. By activating this feat a character causes fear in his enemies within a medium range. The number of hit dice worth of enemies affected is equal to the PC's total skill in Intimidation plus 5. All affected enemies get a will saving throw versus 12 + his base skill ranks in Intimidation, and will remain in a state of fear for 3 rounds. This feat has a 180 second cooldown and expends 1 use of Combat Vigor I

Intimidating Force All, Conscript Gatekeeper