Lethal Threat II

Feat Description
This ability allows the meleer to make himself so intimidating to a foe that the foe loses focus on the battlefield. If the foe fails a Will save, he will be impaired, the foe suffers a -2 Reflex save penalty and a -2 Concentration penalty. This effect remains for 5 rounds. Activation of this feat expends 1 use of Combat Vigor.

Lethal Threat All, Conscript Gatekeeper