Murkbriar

King Frein’loka’s heartland lay to the south and west of the Witchwood, but after the release of Krell he expanded into new territories to the north and east of Sanctuary: these territories were renamed Murkbriar. He met with fierce opposition from the Knights of Magilone who had not long before taken advantage of the civil war in the Church of the Shroud to re-establish the order openly without fear of reprisals.

The knights had founded a new military outpost near to Falgoon Gap, from which they coordinated a bloody campaign against King Frein’loka’s Greenpath trolls. They levied a large army to do battle with the trolls and managed to achieve a number of key stategic objectives before agreeing to a truce. By this time they had fought the trolls to a standstill and drawn a halt to the expansionist program: had the trolls gone unchecked they might very well have reached Sanctuary and beyond. The trolls also claimed victory, having conquered vast new territories.