Dire Soul I

Feat Description
This Feat allows the warrior to boost his hit points temporarily at the cost of some of his defense. When enabled, the warrior gains a percentage of his total hit points calculated at 2% per skill rank in Battle Training to a maximum of 20%. While gaining this benefit, he suffers a -3 AC penalty. The effect lasts for 45 seconds and when the duration ends, the bonus Hit Points will be subtracted from the current amount. This feat has a 180 second cooldown and expends 1 use of Body Improvement.

Dire Soul All, Conscript Gatekeeper