Empower Spell

Feat Description
All variable, numeric effects of an empowered spell are increased by 50%. For example, an empowered magic missile deals one and one-half times normal damage (1d4 + 1 multiplied by 1.5). Empowerment does not increase spell duration.

Saving throws and opposed rolls, such as those made when dispel magic is cast, are not affected.

Granted to the Arcanist at Level 3