Damage


 * When a combatant is hit (with a weapon or spell), the attack's damage is applied to the victim
 * Physical or Elemental damage is deducted from the victim's Hit Points
 * Other damage such as a reduction in ability points, saving throws, AC, attack bonuses etc, etc and are applied to the victim and can persist past the current round.
 * Damage can be mitigated by items, armor properties and spells which grant;
 * Damage reduction
 * Damage resistance
 * Damage immunity