Wildman II

Feat Description
This feat has a 10% chance to cause the Berserker to lapse into a state of "wildness" when he uses his Rage Ability. If the Berserker does go "Wild", he will gain the benefits of Haste and all his attacks will do maximum damage. There is a 25% chance that the berserker will be so excited with bloodlust that he will suffer the effects of Confusion (in addition to the normal fatigue) when the Rage wears off.

Wildman All, Conscript Gatekeeper