Arcanist

{|width="100%"
 * -valign="top"

The Arcanist is an Advanced path for the Scholar and as such requires 6 levels of Scholar as a prerequisite.

This class is the pure offensive path for the scholar, focusing on damage spells and critical attacks.

After 6 levels in this path, the Arcanist must choose between the Elementalist and the Spellbinder.

At level 13, the Arcanist can elect to become a Elementalist or a Spellbinder.

Feat Progression Table, Concise Feat Table, General Feats

Hit Points per Level: 10

'''Base Attack Bonus  Saves:''' Fortitude -, Reflex -, Will -

Base Skill Points: 3 + [Intelligence|Intelligence Modifier]] per level, x4 at first level.

Class Skills: These skills are available at a cost of one point per skill rank. Maximum skill points that can be assigned to these class skills is Character Level + 3


 * Bluff, Concentration, Dark Arts, Diplomacy, Heal, Lore, Spellcraft, and Use Artifact

Cross Class Skills: These skills are available but cost two points per skill rank. Maximum skill points that can be assigned to these cross class skills is (Character Level + 3)/2 (rounded down)


 * Appraise, Battle Training, Disable Device, Hide, Intimidate, Listen, Move Silently, Open Lock, Parry, Piety, Search, Set Trap, Sleight of Hand, Spot, Survival, Tactician, Taunt and Tumble

Automatic Feats Granted:


 * At Level 1: Spell Focus (Evocation) - A +1 bonus to spell save DC for all Illusion School spells


 * At Level 1: Scholar Spellcasting I - This feat allows the character to continue Scholar spellcasting progression]


 * At Level 2: Weapon Focus - Melee Touch Attack - A +1 attack bonus when using Melee Touch Attack


 * At Level 3: Empower Spell - All variable, numeric effects of an empowered spell are increased by 50%. For example, an empowered magic missile deals one and one-half times normal damage (1d4 + 1 multiplied by 1.5). Empowerment does not increase spell duration. Saving throws and opposed rolls, such as those made when dispel magic is cast, are not affected.


 * At Level 3: Breath of Hoar I - The Arcanist can cast a cone of frost that will cause Cold damage to all targets in the area of effect. The Damage is 1d6 per level of the caster, a Reflex save to suffer half damage.  The Feat can be used once every 90 seconds.
 * At Level 4: Weapon Focus - Ranged Touch Attack- A +1 attack bonus when using Ranged Touch Attack


 * At Level 5: Maximize Spell - Maximized spells apply all variable numeric effects - including damage, number of targets, and so on - at their maximum values. Saving throws and opposed rolls, such as those made when dispel magic is cast, are not affected.


 * At Level 6: Proficient Scholar II - Opens mastery classes available only to the Arcanist, he must choose his progression path; either as a Elementalist or Spellbinder.

Master Feats Eligibility:


 * Arcane Study I - VI
 * Matter Manipulation I - III
 * Rift Channeling I - VI


 * Width ="250 px" valign="top" align="center"|

|}
 * }

You complete your Arcanist training at level 12 and will have to select your final path when you gain L13. The Arcanist must choose his progression path; either as a Elementalist or a Spellbinder.


 * While the Elementalist can dabble in nearly any type of magic, its strong suit is the forging of elemental magic.  This class gains bonuses to spells that deal with fire, cold, water, and electricity; and to a lesser extent, spells that provide defenses as such.  While the elementalist does not offer the utility of some of the other mage paths, it excels at pure damage.


 * desc

'''Feats available at Character Levels (1, 3, 6, 9, 12, 15 &amp; 18) if you meet the prerequisites ''' *** Available to all classes

Feats not available to the Scholar Custom Feats - one can be selected at each level up if you meet the prerequisites