Warrior

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The Warrior is an advanced class which is focused on the most offensive aspects of melee character classes. While still maintaining good defensives capabilities, the Warrior lives by the mantra "the best enemy is a dead enemy".

To take this advanced class, the Warrior must have six levels in the Conscript class.

At level 13, the Warrior can elect to become a Berserker or a Champion.

Feat Progression Table, Concise Feat Table, General Feats

Hit Points per Level: 20

'''Base Attack Bonus  Saves:''' Fortitude - High, Reflex - Low, Will - Low

Base Skill Points: 3 + Intelligence Modifier per level.

Class Skills: These skills are available at one points per level. Maximum skill points that can be assigned to these class skills is Character Level + 3


 * Battle Training, Heal, Intimidate, Parry, Spot, Survival, Taunt and Use Artifact

Cross Class Skills: These skills are available but cost two points per level. Maximum skill points that can be assigned to these cross class skills is (Character Level + 3)/2 (rounded down)


 * Appraise, Bluff, Concentration, Diplomacy, Disable Device, Hide, Listen, Lore, Move Silently, Open Lock, Piety, Search, Set Trap, Sleight of Hand, Spellcraft, Tactician and Tumble

Automatic Feats Granted:


 * At Level 1: Warrior's Rage - The Warrior may rage, gaining a +4 morale bonus to Strength and Constitution and +2 to all Will saving throws, in exchange for a -2 penalty to Armor Class. Rage lasts for 3 + (CON modifier after rage bonus) rounds. After the rage effect expires, the barbarian is fatigued and suffers a -2 Strength, -2 Dexterity and a -10% movement penalty for 5 rounds The Warrior may use this ability three times per day at first level. The feat has a cooldown timer that lasts as long as the length of the rage and fatigue (if any).


 * At Level 1: Forced Advantage I - The Warrior automatically gains the ability to force his advantage when he successfully criticals with a Strike of Opportunity. When a critical is scored, the warrior immediately gains a 2nd attack with Strike of Opportunity.
 * At Level 2: Exotic Weapon Proficiency - This feat allows effective use of all exotic weapons.   The Exotic Weapons list includes the bastard sword, dwarven waraxe, katana, and shuriken.  A character cannot equip weapons they are not proficient in.
 * At Level 2: Weapon Focus - Morningstar - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
 * At Level 2: Weapon Focus - Short Sword - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
 * At Level 2: Weapon Focus - Handaxe - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.


 * At Level 3: Unbridled Fury I - The feat grants the user the ability to make two instant attacks against a target. The success of each attack is calculated using the user base attack bonus plus any additonal enchantment bonuses on the attacker primary weapon. Damage is determined as maximum base damage for the weapon type plus a bonus of any enchantment. These attacks do have a chance to critical and can do so at a significantly higher rate than a standard attack. The critical damage is determined randomly but can be as much as two times the normal weapon damage plus the maximum amount of any Massive Critical Item Property. This attack can be used every 180 seconds.
 * At Level 3: Warrior's Rage - The Warrior may Rage four times per day
 * At Level 4: Weapon Focus - Longsword - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
 * At Level 4: Weapon Focus - Battleaxe - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
 * At Level 4: Weapon Focus - Warhammer - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.


 * At Level 5: Warrior's Rage - The Warrior may Rage five times per day
 * At Level 6: Weapon Focus - Bastard Sword - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
 * At Level 6: Weapon Focus - Dwarven Waraxe - A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
 * At Level 6: Advanced Melee Training - This feat is automatically granted at L6 of the Warrior classes. It allows access to the Mastery Paths; Champion or Berserker.

Master Feats Eligibility:


 * Body Improvement I - VI


 * Combat Vigor I - VI


 * Defense Expertise I - III


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You complete your Warrior training at level 12 and will have to select your final path when you gain L13. The Warrior must choose his progression path; either as a Berserker or a Champion.


 * desc


 * The Champion is a mastery class which is focused on the most offensive aspects of melee character classes. Champions are known for their love of large weapon types and the skill with which they use them.

'''Feats available at Character Levels (1, 3, 6, 9, 12, 15 & 18) if you meet the prerequisites ''' New Feats not previously available to the Conscript

 *** Available to all classes Custom Feats - one can be selected at each level up if you meet the prerequisites