Constitution


 * {| border="1" cellpadding="5" cellspacing="0" width="200" style="border-collapse:collapse; float:right"

! width="50%" align=center style="background:#999; color:#000;"|Constitution ! width="50%" align=center style="background:#999; color:#000;"|Ability Modifier ! width="50%" align=center|1 ! width="50%" align=center|-5 ! width="50%" align=center|2-3 ! width="50%" align=center| -4 ! width="50%" align=center|4-5 ! width="50%" align=center|-3 ! width="50%" align=center|6-7 ! width="50%" align=center|-2 ! width="50%" align=center|8-9 ! width="50%" align=center| -1 ! width="50%" align=center|10 ! width="50%" align=center| 0 ! width="50%" align=center|11-12 ! width="50%" align=center|+1 ! width="50%" align=center|13-14 ! width="50%" align=center|+2 ! width="50%" align=center|15-16 ! width="50%" align=center|+3 ! width="50%" align=center|17-18 ! width="50%" align=center| +4 ! width="50%" align=center|19-20 ! width="50%" align=center| +5 ! width="50%" align=center|21-22 ! width="50%" align=center|+6 ! width="50%" align=center|23-24 ! width="50%" align=center|+7 Constitution (CON) measures a character's health and stamina.
 * }

Checks against Constitution may be used situationally in game – say, to see if you win a drinking competition.

Constitution Ability Modifiers (see table)


 * When +ve these are often referred to as a Constitution Ability Bonus or Constitution Bonus.


 * When –ve these are often referred to as a Constitution Ability Penalty or Constitution Penalty.

Spells and items can temporarily alter your Constitution score and associated bonuses and penalties.

Constitution Ability Modifiers are applied to:


 * Maximum Hit Points, the Constitution Modifier is added to the character's Hit Points per Level


 * Fortitude Saving Throws


 * Concentration skill