Disable Device

Skill Description
This skill allows the character to perform a variety of actions on a trap.

Check: There are four progressively difficult actions that a character may perform on a trap; base DC check is determined by the difficulty rating of the trap, modified by the action being performed.


 * 1) Assessing a trap to determine its difficulty modifies the DC by -7


 * 1) Flagging a trap to make it visible to the rest of the party modifies the DC by -5


 * 1) Disarming a trap has no effect on the trap DC


 * 1) Recovering a trap raises the trap DC by +10

Special: A Scout is the only class capable of disarming traps with a DC of 20 or greater. With 5 or more ranks in the Set Trap skill a character gets a +2 synergy bonus on Disable Device checks.

Spectacular Failure: When disarming or recovering a trap, a spectacular failure results in the trap immediately going off.