Astral Travel

Feat Description
A well-seasoned scholar can use his innate powers to gain entry into the Astral Winds and walk to a known location. To use this ability, the scholar must have placed a Astral Beacon at the location where he wishes to arrive. The mage should ensure the destination is safe because he will arrive weak and disoriented. This feat has a 180 second cool down and activation expends one use of the Matter Manipulation Masterfeat.

Scholar Gatekeeper